The reviewing gods didn't deem it necessary for me to read book 2 in the series, so I missed out on Venice and the second clue, but we're already moving (breathlessly) on, trying to get on board a plane for Japan and being kiboshed by one of the many other competitive rivals in the hunt for the clues, set up by an old matriarch's will. The panicked rush felt by the reader, itching as the ten books are gifted us months apart, and felt as they upload the codes from the game cards bought with each book and with ever-increasing bonus packs elsewhere, is supposed to be on a par with the shenanigans Amy and Dan Cahill face on their globe-trotting life-or-death search for 39 clues that allow them access to some undreamt-of mystery target. This book, and the other nine in the series, is reliant on the whole idea of breathlessness. Summary: The third in the series of the globe-spanning adventure offers more urgent drama, more underground goings-on - and some surprises at least amongst the expected mediocrity.
0 Comments
Leave a Reply. |